----scriptdata[0]标记进副本是否刷怪 ----scriptdata[1]标记3040306是否死亡 0未死亡 1 死亡 ----scriptdata[2]标记3040307是否死亡 0未死亡 1 死亡 ----scriptdata[3]标记3040332是否存在 0不存在 1 存在 ----scriptdata[4]标记3040317是否死亡 0未死亡 1 死亡 ----scriptdata[5]标记3040318是否死亡 0未死亡 1 死亡 ----scriptdata[6]标记3040319是否死亡 0未死亡 1 死亡 --292,3289,408 function c3040317_OnEnterCombat(MapID, InstanceID, CreatureID) local MsgID = msg.BeginMsgEvent() msg.AddMsgEvent(MsgID, 102, 100140) msg.DispatchMapMsgEvent(MsgID, MapID, InstanceID, -1) cre.MonsterSay(MapID, InstanceID, CreatureID, 10204) local TargetID = cre.GetCreatureCurTargetID(MapID, InstanceID, CreatureID) --同步仇恨给范围为40个格子,高度为20的有方怪物 g_SynCreatureEnmity(MapID, InstanceID, CreatureID, TargetID, 1, 40, 20) map.OpenCloseDoor(MapID, InstanceID, 1119, nil) end aux.RegisterCreatureEvent(3040317, 2, "c3040317_OnEnterCombat") function c3040317_OnDie(MapID, InstanceID, TargetID, TargetTypeID, RoleID) local bingxiisdead = map.GetMapScriptData(MapID,InstanceID,1,5) local heianxiisdead = map.GetMapScriptData(MapID,InstanceID,1,6) map.SetMapScriptData(MapID,InstanceID,1,4,1) --标记3040317死亡 if bingxiisdead == 1 and heianxiisdead == 1 then cre.MonsterSay(MapID, InstanceID, TargetID, 10094) map.MapCreateCreature(MapID, InstanceID, 3040326, 292,3289,408) map.OpenCloseDoor(MapID, InstanceID, 1119, 1) end end aux.RegisterCreatureEvent(3040317, 4, "c3040317_OnDie")