--ÍÑÕ½¼Óbuff function c3040378_On_Leave_Combat(MapID, InstanceID, CreatureID) unit.AddBuff(MapID, InstanceID, CreatureID, 6105801, CreatureID) end aux.RegisterCreatureEvent(3040378, 3, "c3040378_On_Leave_Combat") function c3040378On_Die(MapID, InstanceID, CreatureID, CreatureTypeID, KillerID) SQ_boss1 = 1 end aux.RegisterCreatureEvent(3040378, 4, "c3040378On_Die")