--ÍÑսȥbuff function c3040377_On_Leave_Combat(MapID, InstanceID, CreatureID) if cre.IsHaveBuff(MapID, InstanceID, CreatureID, 69386) == true then unit.CancelBuff(MapID, InstanceID, CreatureID, 6938501) unit.CancelBuff(MapID, InstanceID, CreatureID, 6938601) end unit.AddBuff(MapID, InstanceID, CreatureID, 6105801, CreatureID) end aux.RegisterCreatureEvent(3040377, 3, "c3040377_On_Leave_Combat") function c3040377On_Die(MapID, InstanceID, CreatureID, CreatureTypeID, KillerID) SQ_boss3 = 1 end aux.RegisterCreatureEvent(3040377, 4, "c3040377On_Die")