-- function c9999993_Die(MapID, InstanceID, TargetID, TargetTypeID, RoleID) -- local curhour = tonumber(os.date("%H")) -- local curmin = tonumber(os.date("%M")) -- act.SetActScriptData(1209, 1, 1, 8) -- act.SetActScriptData(1209, 1, 2, curhour) -- act.SetActScriptData(1209, 1, 3, curmin) -- local x = math.random(1,7) -- local voin = {} -- voin[1] = {6601285} -- voin[2] = {3020155} -- voin[3] = {3020148} -- voin[4] = {4820035} -- voin[5] = {5802130} -- voin[6] = {5802131} -- voin[7] = {5802132} -- role.AddRoleItem(MapID, InstanceID, RoleID, voin[x][1],1, 6, 8, 420) -- msgget = voin[x][1] -- local drop = {} -- local f = math.random(1,4) -- drop[1] = {6602201} -- drop[2] = {6602226} -- drop[3] = {6602227} -- drop[4] = {3500208} -- local MsgID = msg.BeginMsgEvent() -- msg.AddMsgEvent(MsgID, 102, 900272) -- msg.AddMsgEvent(MsgID, 2, RoleID) -- msg.DispatchWorldMsgEvent(MsgID) -- local lootRoleTable = {} -- lootRoleTable = cre.GetAroundRole(MapID, InstanceID, TargetID, 50000, 50000) -- for k,RoleID in pairs(lootRoleTable) do -- role.AddRoleItem(MapID, InstanceID, RoleID, drop[f][1],1, 6, 8, 420) -- end -- end -- aux.RegisterCreatureEvent(9999993, 4, "c9999993_Die")