--玩家在活动中掉线后上线 function s57_1_CanTakeOverWhenOnline(MapID, RoleID) return 52648950, 23, 9991, 24 end aux.RegisterMapEvent("s57_1", 12, "s57_1_CanTakeOverWhenOnline") --找到最合适的副本实例 function s57_1GetOnePerfectMap(MapID, InstanceID, RoleID) return 1 end aux.RegisterMapEvent("s57_1", 14, "s57_1GetOnePerfectMap") --检测玩家是否能够进入活动场景 function s57_1_CanEnter(MapID, InstanceID, RoleID) if role.GetRoleLevel(MapID, InstanceID, RoleID) >= 80 then return 1 else return 0 end end aux.RegisterMapEvent("s57_1", 15, "s57_1_CanEnter") --找到地图的出口和坐标 function s57_1_GetExporMapAndCoord(MapID, InstanceID, RoleID) return 1, 3424073512, 610+math.random(5), 23094, 669+math.random(5) end aux.RegisterMapEvent("s57_1", 13, "s57_1_GetExporMapAndCoord") --触发器 function s57_1_OnEnterTrigger(MapID, InstanceID, RoleID, ObjID) if ObjID == 1483 then --to s60 role.RoleGotoNewMap(MapID, InstanceID, RoleID, 3390518568, 900, 200, 1260) elseif ObjID == 1491 then --to s57_2 role.RoleGotoNewMap(MapID, InstanceID, RoleID, 52648182, 18, 200, 478) elseif ObjID == 1485 then --to 1 role.RoleGotoNewMap(MapID, InstanceID, RoleID, 52648950, 489, 200, 77) elseif ObjID == 1500 then --to h role.RoleGotoNewMap(MapID, InstanceID, RoleID, 52648950, 54, 200, 463) elseif ObjID == 1487 then --to 2 role.RoleGotoNewMap(MapID, InstanceID, RoleID, 52648950, 465, 200, 216) elseif ObjID == 1501 then --to h role.RoleGotoNewMap(MapID, InstanceID, RoleID, 52648950, 199, 200, 408) elseif ObjID == 1489 then --to 3 role.RoleGotoNewMap(MapID, InstanceID, RoleID, 52648950, 486, 200, 352) elseif ObjID == 1503 then --to h role.RoleGotoNewMap(MapID, InstanceID, RoleID, 52648950, 390, 200, 430) elseif ObjID == 1493 then --to 4 role.RoleGotoNewMap(MapID, InstanceID, RoleID, 52648950, 489, 200, 448) elseif ObjID == 1499 then --to h role.RoleGotoNewMap(MapID, InstanceID, RoleID, 52648950, 141, 200, 272) end end aux.RegisterMapEvent("s57_1",6,"s57_1_OnEnterTrigger")